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On-Campus : Delhi-NCR

B.Des in 3D Animation and VFX

  • 14 LPA highest package
  • Offered Exclusive mentorship program with Charuvi Agrawal
  • 100-hour studio experience workshops
  • Access to AI-enabled workflows and studio automations
  • In-house gaming championships
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    B.Des in 3D Animation and VFX Program Details

    Batch

    2026

    Duration

    4 Years Degree

    Eligibility Criteria

    10+2/UG

    Course Mode

    5 Days a week

    B.Des in 3D Animation and VFX Course Overview

    Rooted in core principles of game mechanics, player psychology, narrative design and level design, B.Des in 3D Animation and VFX advances into specialized modules such as systems design, gameplay prototyping, character and environment design for games, UI / UX for interactive media, real-time rendering, physics-based interactions and multiplayer frameworks. With a strong emphasis on hands-on training, students gain extensive training on industry-standard tools and engines including Unreal Engine, Unity, Blender and Autodesk Maya, along with exposure to AI-integrated game systems, procedural content generation and real-time development pipeline.

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    Why Choose AAFT for B.Des in 3D Animation and VFX?

    Step inside a learning ecosystem built for future-ready animators and digital creators. Train hands-on with industry-standard tools like Maya and 3Ds Max, while mastering modelling, rigging, lighting, compositing and rendering. Explore the art of visual storytelling, craft compelling narratives, design immersive worlds and bring ideas to life with cinematic precision. With AI-powered workflows, generative tools and emerging technologies integrated into the curriculum, every project prepares you to adapt, innovate and excel as a confident, production-ready artist in the evolving animation and content creation industry.

      Key Highlights

    • Industry-centric animation and VFX curriculum
    • Master the 3D animation and VFX production process using industry-standard tools
    • Understand the fundamentals of animation, visual storytelling, and design principles
    • Learn 3D modelling, animation, audio-visual integration, and VFX
    • Explore advanced VFX processes, including match-moving and simulations
    • Design high-quality graphics, characters, and environments using core design principles
    • Build an industry-ready portfolio and showreel through studio-style projects and films

      Additional Features

    • State of the art equipped studios and labs
    • Live gaming and metaverse events
    • 30+ industry speaker interactions
    aaft Admissions Open 2026 - Apply Today   

    Who is this Animation and VFX Course for?

    The B.Des in 3D Animation and VFX is ideal for individuals passionate about visual storytelling, films, animation and digital visual effects. Designed for creative minds who thrive in hands-on, project-based learning, the program prepares students for careers in animation, VFX, filmmaking, advertising, gaming and digital content production. Students will master 3D animation, character and environment design, modeling, texturing, lighting, rendering, composition and visual effects, while building a strong portfolio and showreel of industry-ready projects; transforming creative passion into professional expertise.


    Our Alumni Work at

    Dedicated Career Resource Cell to help find your dream company with our partner recruiters across the globe.

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    Animation and VFX Program Outcomes

    Visual Storytelling Proficiency

    Demonstrate a profound understanding of visual storytelling concepts and principles, showcasing the ability to convey narratives effectively in animation and visual effects.

    Comprehensive Animation and VFX Skills

    Develop a wide range of skills in character animation, 3D modeling, visual effects, and other specialized areas, ensuring versatility and adaptability in the dynamic field of animation and VFX.

    Ethical Design Practices

    Acquire a deep understanding of ethical considerations in design and creativity specific to animation and VFX, cultivating a strong ethical foundation to navigate industry complexities while upholding professional integrity.

    Mastery in Animation Technique

    Master the art of animation techniques, honing the skills required to produce compelling, technically proficient, and conceptually sound animated content.

    Digital Media Innovation

    Gain proficiency in digital communication within the animation and VFX context, including creating engaging digital content, understanding online platforms, and utilizing digital media tools for effective storytelling.

    Specialization in Animation Fields

    Develop expertise in chosen areas of specialization, such as film and television, game design, or virtual reality, equipping graduates to excel in their specific interests within the animation and VFX industry.

    Research and Creative Innovation

    Cultivate strong research methodologies and innovative approaches to animation and VFX production, enabling graduates to contribute meaningfully to creative research, industry innovation, and the evolving landscape of digital media in animation.

    aaft Unlock Your Animation Career   

    Potential Career Opportunities in Animation

  • 3D Animator
  • VFX Artist
  • Character Designer
  • Motion Graphic Designer
  • 3D Artists
  • Character Animators
  • Compositing Artists
  • Look Development Artists
  • FX & Simulation Artists
  • Lighting & Rendering Artists
  • Pre-Visualization (Previs) Artists
  • User Experience (UX) Designers
  • Environment & Asset Artists
  • Virtual Production Artists
  • Digital Content & Media Creators
  • Augmented Reality (AR) Visual Artists
  • The 100-Hour Studio Experience

    AAFT BDes in 3D Animation
    The 100-Hour Studio Exposure Program is an intensive, 8-hour, production-driven experience in a real studio-like environment on campus. Over a focused stretch of 100 hours, learners work in studio-simulated spaces with live cameras, chroma setups, and professional lighting, creating a complete digital short film, from conceptualization to final cut, across 2D, 3D, AI and VFX. Students from every academic year step into a true studio workflow, developing an idea, planning the shoot, working on set, and editing the final output; while following an actual production schedule. This experience helps them build project discipline, teamwork, and time management, along with practical confidence in handling professional setups. The completed film becomes a portfolio-ready project that enhances employability.
    The {B.Des in 3D Animation and VFX} program is implemented through active in-house production teams:
    1. Epic Frame Studio 3D animation
    2. Aura FX Studio – VFX film production
    3. Ink Flow Studio 2D animation
    4. Nexus AI Studio – AI film production
    AAFT BDes in 3D Animation
    Aura FX Studio – VFX film production
    Students work closely with faculty members who are engaged full-time during the six production days, ensuring guided learning and continuous support. Participants also receive a certificate on completion, recognizing their hands-on production experience. Designed as an immersive studio simulation experience, the 100-Hour Studio Exposure Program enables students to move beyond classroom learning and work like a live production team, creating real outputs within real timelines.

    Animation and VFX Program Curriculum Breakdown

    Semester 1 - Animation and Digital Filmmaking
    Subject 1: Visual Communication
    Covers core visual storytelling, color psychology and layout design; building essential communication skills forming foundation for animation VFX.
    Subject 2: Creative Foundation
    Develop innovative thinking and problem-solving skills, helping students ideate, think critically and approach animation projects with originality.
    Subject 3: Graphic Design
    Introduction to visual communication through typography, layout and composition to create visually compelling designs essentials for animation and VFX.
    Subject 4: Script and Storyboard
    Develop narrative and visual storytelling skills, teaching students to transform ideas into structured scripts and engaging visual sequences.
    Subject 5: 2D Animation
    Introduction to core animation principles through character design and frame-by-frame techniques, building creativity and technical skills for animated storytelling.
    Semester 2 - Game Production and Level Design
    Subject 6: Digital Filmmaking
    Introduction to camera techniques and cinematography, blending theory and practice for creative and technical filmmaking in animation and VFX
    Subject 7: Audio & Video Editing
    Covers post production techniques, using professional tools to create polished, seamless and impactful visual narratives for animation and VFX projects.
    Subject 8: Motion Graphics Design
    Covers animated graphics and kinetic typography, enabling students to enhance storytelling through dynamic and visually engaging motion visuals.
    Subject 9: VFX & Compositing
    Master green screen techniques, digital compositing in creating realistic and visually stunning effects.
    Subject 10: Web Media Design
    Focus on creating interactive, animated digital content for online platforms, integrating UX principles and motion into web interfaces.
    Semester 3 - Pre-Visualization, Modeling and Texturing
    Subject 1: Pre-visualization
    Learn to create storyboards, animatics, concept art, ensuring effective project planning and execution.
    Subject 2: Modeling and Texturing
    Introduction to advanced techniques in creating 3D models and realistic textures.
    Subject 3: Rigging & Animation
    This course trains students in character rigging and animation, focusing on creating skeletal structures and realistic movements that bring characters to life
    Subject 4: Lighting & Rendering
    The curriculum covers lighting techniques to enhance the mood and atmosphere of animated sequences, elevating the overall visual impact.
    Subject 5: Simulation & Effects
    Introduces students to creating dynamic visuals like fire, water and particle effect through hands-on animation technique.
    CARE Online Program
    Provides students with career-oriented resources and training modules to build professional skills, self-awareness, and job-readiness through activities such as assessments, reflections, group discussions, and case studies.
    Semester 4 - Environment Modeling and Character Design
    Subject 6: Environment Modeling & Texturing
    Course covers model and texture realistic environments, building immersive and visually captivating animated worlds.
    Subject 7: Surface and Look Development
    Students learn about appealing textures and refine visual surfaces, enhancing the overall aesthetic of animated scenes.
    Subject 8: Character Design
    Covers character aesthetics and personality. Learn to create compelling and memorable characters.
    Subject 9: Character Rigging & Animation
    The course advances character animation, enhancing rigging skills and teaching techniques to create lifelike, nuanced character movements.
    Subject 10: FX & Dynamics
    Students gain proficiency in creating complex effects like explosions, fluid dynamics, and dynamic simulations, enhancing their ability to produce visually stunning and realistic animations.
    EDGE / Professional Practice
    Introduces real-world industry practices, teamwork, deadlines, and project execution to bridge academic learning with professional workflows.
    Summer Internship
    Summer Internship aims to give students temporary work experience and will be undertaken by all students after the completion of their 4th Semester End Sem Examination, for a minimum of 6 weeks and a maximum of 8 weeks duration. Summer Internship is an opportunity, allowing students to gain practical, hands-on experience in a professional setting in the industry and will also give them exposure to areas they want to make their careers in the future after completing the course.
    Semester 5 - Advanced Specialization
    Subject 1: Real Time 3D Production
    Students learn Unreal Engine 5 workflows, editors, coordinate systems, and core real-time production concepts for animation, games, virtual production, and immersive experiences.
    Subject 2: Building Virtual Worlds
    The course covers world-building, level design, asset integration, workflow optimization, and problem-solving, preparing students for innovative careers in virtual world creation.
    Subject 3: Procedural Content Creation
    The course covers procedural modeling, terrain generation, particle systems, instancing, and parameter-driven design using node-based systems, scripting, and simulations.
    Subject 4: Look Development
    Look Development trains students to define and refine the visual style of 3D assets for animation, VFX, and games, integrating shading, texturing, lighting, and materials to create visually appealing, production-ready assets.
    Subject 5: Virtual Cinematography
    The course covers camera animation, lighting, object movement, and scene composition, blending traditional filmmaking techniques with digital workflows for film, TV, and game production.
    Semester 6 - CG Integration and Visual Effects
    Subject 1: Visual Effects Workflow
    Niagara VFX trains students to create and preview real-time particle effects using Unreal Engine’s next-generation Niagara system, enabling artists to build advanced visual effects independently without programming support.
    Subject 2: Camera Tracking and Matchmove
    Camera Tracking & Match Moving teaches students the fundamentals of 2D and 3D tracking, lens calibration, and integration of CGI with live-action footage for seamless visual effects.
    Subject 3: Real-Time FX
    Real-Time Visual Effects (FX) teaches students to create optimized, interactive effects for games, virtual production, and immersive media, balancing performance, artistic impact, and real-time rendering constraints.
    Subject 4: Live and CG Integration
    Compositing teaches students to seamlessly integrate live-action footage with CGI, focusing on realism, visual coherence, and problem-solving for film, TV, advertising, and immersive media.
    Subject 5: Role of AI in Animation and VFX
    AI in Animation & VFX introduces students to AI-driven techniques such as character animation, motion capture enhancement, facial expression realism, generative design, style transfer, and real-time rendering, while exploring ethics, creative balance, and future applications in digital storytelling.
    Semester 7 - Advanced Specialization
    Subject 1: Pre-Production
    Focus on storyboarding, scriptwriting, character and environment design to create detailed production plans and visual references to guide the animation process.
    Subject 2: Prototype
    CG Development focuses on creating 2D assets, 3D models, textures, and animations that integrate with live-action footage, producing the digital characters, environments, and effects needed for VFX sequences.
    Subject 3: Production
    3D Animation Production is where students bring their projects to life, animating characters, environments, and props to create dynamic, expressive sequences that drive the story forward.
    Subject 4: Post-Production
    Post-Production teaches students to edit, composite, design sound, and color grade their animation, integrating VFX, finalizing lighting, and preparing the project for rendering and distribution.
    Subject 5: Choose Any 1 Option (Final Project Portfolio)
    Visual Communication Design, 3D Animation Filmmaking, 2D Animation Filmmaking, Visual Effects Filmmaking
    Semester 8 - Industry Internship
    Read More
      Book Free Career Counselling   

    Tools You Will Master in B.Des in 3D Animation and VFX at AAFT

    1. 3D & 2D Content Creation (Modeling, Animation, Design)

    Tools used to design characters, model assets, and create 2D/3D animations from scratch. Includes: Blender, Maya, 3ds Max, Cinema 4D, ZBrush, Moho, Harmony, TVPaint, Krita, Adobe Photoshop, Adobe Illustrator, Adobe Animate

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    Industry applications:
  • Feature films & animated series production
  • Anime and cartoon creation
  • Character and environment design for games
  • Advertising films and explainer videos
  • Product visualization & architectural walkthroughs
  • Educational content and e-learning animations
  • Social media & digital content creation
  • 2. VFX, Compositing & Post-Production

    Software for adding visual effects, simulation, tracking, and final shot compositing/editing. Includes: Nuke, Autodesk Flame, RealFlow, PFTrack, Adobe After Effects, Adobe Premiere Pro, Houdini, Arnold, Redshift

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    Industry applications:
  • Film and OTT VFX production
  • CGI-heavy action, fantasy, and sci-fi scenes
  • Green screen removal and compositing
  • Simulation of water, fire, explosions, particles
  • Motion tracking and matchmoving
  • TV commercials and broadcast graphics
  • Final edit, grading, and shot finishing
  • 3. Game Engines & Real-Time/Interactive Media

    Platforms used to build games, virtual environments, and real-time animation experiences. Includes: Unity, Unreal Engine

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    Industry applications:
  • Video game development (PC, console, mobile)
  • Virtual production and real-time filmmaking
  • Metaverse and interactive experiences
  • AR/VR simulations and training modules
  • Architectural visualization in real time
  • Theme park rides and immersive installations
  • Animation and VFX Course Student Projects Videos

    AAFT BDes in 3D Animation
    3D Motion Graphics
    Student Work
    AAFT BDes in 3D Animation
    Abhivardhan
    B.Des in 3D Animation and VFX
    AAFT BDes in 3D Animation
    Ramanjeet Arneja
    B.Sc in Animation
    AAFT BDes in 3D Animation
    Swati Meena
    B.Sc in Animation

    Placements Opportunities

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    Harsh Sharma
    YRF STUDIOS
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    Akshay Karwasara
    INDUSTRIAL LIGHT AND MAGIC
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    Rita Kumari
    META BHARATH
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    Vishal Singh
    ABP NETWORK
      Download Placement Report   
    Industry Dean
    Charuvi Agrawal
    Charuvi P. Agrawal, an acclaimed filmmaker, digital artist, and sculptor, joins AAFT as a prominent figure in animation and digital art. Renowned for her innovative works like the critically acclaimed *Shri Hanuman Chalisa* and the co-creation of *Legend of Hanuman* on Disney+ Hotstar, she has significantly impacted the Indian OTT landscape. Her artistic journey includes pioneering works in miniatures, her signature 'claytronics', and large installations, with exhibitions at prestigious venues such as the National Gallery of Modern Art in Delhi and Mumbai. Her most recent creation, *Lumena*, will travel across four continents, showcasing contemporary Indian art.
    Industry Dean
    Charuvi Agrawal
    AAFT BDes in 3D Animation

    What this means for you

    • Access to 50+ hours of in-person learning
    • 10 Masterclasses to expand your creative horizon
    • Exclusive internship and placement opportunities
    • Portfolio review from Charuvi and team

    Veteran Teaching Faculty

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    Mr. Ashish Garg

    Dean

    An Educator and Technology Evangelist with over 25 years of experience in Professional Skill Development for Animation, .... VFX, Game Design, Game Development, Real-Time 3D Content Creation, Virtual Production, AR/VR Development, Metaverse, and Immersive Experience Design. Key skill areas include Leadership & Development, Project Management, Team Management, Creative Learning & Training, Professional Skill Development, Technical Education & Training, Innovative Curriculum & Courseware Design, and Education & Technology Integration.

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    Abhishek Sharma

    Assistant Professor

    Mr. Abhishek Sharma is a graduate from Zee Himgiri University Deharadun. He pursued his graduation in the field of .... Animation & VFX film making and specializes in Post Production and VFX. His core areas of expertise are Animation, VFX, Special Effects, Audio / Video Editing Some of his creative accolades have been featured in following My Friend Ganesha 3D, Pogaru (Kannad Movie) documentary River to River for Manhathen University New York, Video profile for Mr Prasoon Joshi. He has an overall experience of more than 10-15 years in the media and entertainment industry."

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    Anish Ahmed

    Assistant Professor

    Mr. Anish Ahmed is an experienced 3D Generalist with a passion for bringing stories to life on screen. With deep .... expertise in Rigging, Animation, FX, Game FX, and related tools, he has mastered of his craft, bcoming an invaluable asset to any film, VFX, or game development pipeline. His keen eye for detail and dedication to his work result in stunning and immersive visuals that captivate audiences. Anish’s collaborative spirit allows him to work seamlessly with teams, consistently delivering exceptional results. Always eager to embrace new challenges, he pushes the boundaries of visual storytelling, creating compelling and unforgettable experiences.

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    Deepak Sharma

    Assistant Professor

    Deepak Sharma is an accomplished artist with a Master’s in Fine Arts, completed in 2006. With over 22 years of experience .... in teaching, he has dedicated much of his career to educating others in the field of art. Currently, he is working as a pre-production teacher and has more than 15 years of experience in the animation industry. As an artist, he creates paintings in various mediums, though he has a particular passion for acrylics. Additionally, he is a skilled caricature artist, blending creativity and precision in his work.

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    Harjeet Singh

    Assistant Professor

    Mr. Harjeet Singh is an Assistant Professor with a robust background in the gaming, architectural visualization, and .... broadcasting industries. As a seasoned 3D Game Artist, he has developed and refined his skills in crafting visually captivating and immersive environments. His industry experience spans a wide range of projects, from designing game assets to creating realistic architectural renderings and broadcast graphics. Mr. Singh’s unique blend of practical expertise and academic insight makes him an invaluable resource for students eager to learn the latest techniques in digital art and 3D design.

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    Kalim Khan

    Assistant Professor

    Kalim Khan is a multidisciplinary artist and Assistant Professor of Digital Art and 2D Animation at AAFT Noida. He has .... worked on prestigious national and international projects, including a movie project with Netflix, character and graphic design for Disney+ Hotstar’s Home Shanti, and background coloring for Alex Player, an animation series produced by Cyber Group Studio—an internationally acclaimed French animation studio. Skilled in concept art, illustration, environment art, vehicle design, digital painting, matte painting, pixel art, fine art, game design and development, 2D animation, and traditional painting (acrylic, oil, charcoal), Kalim brings together traditional artistic training and advanced digital practices. Alongside these, he also has strong expertise in graphic design and commercial advertising, having delivered concept art and illustrations for campaigns by Paper Boat, Arctic Fox, Cway Water, Ayushman Bharat, Mumbai Mirror, Neemfresh, Sleepwell, Hero Motor, and many more. He has further collaborated with UNESCO, showcasing his versatility and storytelling through art on a global stage.

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    Khem Sagar Sharma

    Assistant Professor

    Skilled Unity Game Developer with expertise in C# scripting, 2D/3D gameplay mechanics, physics, and UI/UX design. .... Experienced in building and optimizing cross-platform games (PC, Mobile, AR/VR, Multiplayer) with a focus on performance and player engagement. Strong in problem-solving, game mathematics, and collaborative development to deliver immersive gaming experiences.

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    Gopal Krishna

    Assistant Professor

    Mr. Gopal Krishna is a professional with over 20 years of experience in production houses, corporate training, and .... e-learning. With a deep understanding of Graphics, Web, Digital Marketing, and Gaming, he has established himself as an expert in these fields. His profound passion for gaming drives his innovative design and development work, making significant contributions to the gaming industry. As a designer with expertise in UI/UX and the development of over 100 websites, he offers a unique blend of creativity and technical proficiency. Known for his outstanding teaching abilities, he excels in helping students and professionals develop their skills and reach their full potential.

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    Mayur Jaiswal

    Assistant Professor

    Mr. Mayur has 8 years of experience in modeling, texturing, and ZBrush sculpting, he has developed a strong portfolio that .... reflects his dedication and skill in the field. Throughout his career, he has had the privilege of working with highly respected clients, including Tata and Action, where he contributed to creating commercials and marketing materials that have made a significant impact in their respective markets. His work has not only enhanced the brand visibility of these companies but also showcased his ability to bring creative visions to life. Beyond client work, he is passionate about sharing his knowledge , which led him to create.

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    Naveen Anand

    Assistant Professor

    A seasoned CGI generalist and trainer with 19 years of industry experience, Naveen Anand has mastered tools like Maya, 3ds .... Max, Blender, and After Effects to turn imagination into reality. He has contributed to high-profile projects such as the Commonwealth Games, UP Cricket League, and commercials for global brands including LG, Whirlpool, and Reckitt Benckiser. Beyond production, Naveen has dedicated himself to teaching, blending practical expertise with creative insight. His hands-on approach ensures that students don’t just grasp concepts—they build real, impactful creations.

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    Gurvinder Singh

    Assistant Professor

    Highly experienced 3D Assistant Professor with over 13 years of expertise in the field of computer-generated imagery .... (CGI). With a strong background in 3D modeling, texturing, rendering, and animation, he has developed a keen eye for detail and a deep understanding of industry-standard tools like 3ds Max, Maya, Blender, and Unreal Engine. Dedicated to fostering creativity and technical proficiency in his students, guiding them through complex concepts in game art, level design, and asset creation. His passion for teaching and industry knowledge makes him an invaluable mentor for aspiring 3D artists.

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    Mrs. Rama Arora

    Assistant Professor

    Ms. Rama Arora is an educator and freelance designer with 25 years of professional experience, she has worked with many .... renowned colleges and design academies. She excels in creating dynamic visual content and nurturing creativity in the classroom. With a postgraduate degree in multimedia design, she brings a deep understanding of the field, blending design and technical techniques. Known for her cooperative approach, she thrives in team environments, guiding students and colleagues. Her expertise spans visual communication, graphic design, web design and UI/UX design. She is always eager to learn new technologies.

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    Neeraj Kumar

    Assistant Professor

    Neeraj Kumar is a distinguished VFX artist with a remarkable 9-year career in the visual effects industry. A graduate of .... MAAC with a BA in VFX, Neeraj has honed his craft by contributing to some of the most visually stunning films in modern cinema. His work on global blockbusters like Avengers: Endgame, Star Wars, and Captain Marvel has left an indelible mark on audiences, showcasing his ability to transform imagination intoreality.Neeraj’s expertise extends beyond Hollywood, with a significant footprint in Bollywood and regional cinema, including several Marathi films and popular web series.

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    Rahul Thakur

    Assistant Professor

    Mr. Rahul Thakur is an accomplished 3D Faculty with a decade of experience in 3D production, gaming, and E-learning. .... Since beginning his career in 2013, Rahul has developed expertise in a wide range of 3D disciplines, including modeling, texturing, lighting, rendering, rigging, animation, simulation, and dynamics. He is highly proficient in industry-standard software such as 3ds Max, Maya, Substance Painter, ZBrush, and Unreal Engine. His ability to translate complex concepts into accessible lessons, combined with his hands-on approach, ensures that students are well-prepared to meet the challenges of the ever-evolving digital landscape.

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    Srishty Aggrawal

    Assistant Professor

    Srishty Aggarwal is a mixed media artist and 3D specialist with over 10 years of experience in the gaming and .... entertainment industries. Her expertise spans 3D character modeling, environment design, and digital illustration, with a focus on creating intricate, high-quality assets and designs for games. Alongside her industry work, she has trained students in 3D Gaming and Animation at AAFT, where she shares her deep understanding of creative processes with the next generation of artists.

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    Admission Eligibility & Fee Structure

    Fee Structure for B.Des in 3D Animation and VFX
    Actual fees for per Semester* INR-100,000/-
    Your 1st Installment Fees Includes the Following*
    One Time Admission Fee Rs. 30,000/-
    One Time University Enrolment Fee Rs. 2,200/-
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    Candidate must have a 10+2 from a recognized university/institution
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    Candidate must have a minimum of 50% marks in 10+2 (45% for reserved categories)
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    Candidate need to clear the AAFT Global Entrance Test (GET)
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    How to Apply for B.Des in 3D Animation and VFX?

    AAFT BDes in 3D Animation
    ------------------
    AAFT BDes in 3D Animation
    --------------------------
    AAFT BDes in 3D Animation
    -----------------------
    AAFT BDes in 3D Animation
    ------------------------
    AAFT BDes in 3D Animation
    AAFT BDes in 3D Animation

    Registration

    Fill out the form mentioned above.

    AAFT BDes in 3D Animation

    Personal Interaction

    Our experts will help find the perfect program for you.

    AAFT BDes in 3D Animation

    Application

    Submit the application form to initiate your enrollment.

    AAFT BDes in 3D Animation

    Reservation

    Submit the course fee to reserve your seat.

    AAFT BDes in 3D Animation

    Enrollment

    Finalize your enrollment to begin your creative journey.

    AAFT BDes in 3D Animation
    -----

    Registration

    Fill out the form mentioned above.

    AAFT BDes in 3D Animation
    -----

    Personal Interaction

    Our experts will help find the perfect program for you.

    AAFT BDes in 3D Animation
    -----

    Application

    Submit the application form to initiate your enrollment.

    AAFT BDes in 3D Animation
    -----

    Reservation

    Submit the course fee to reserve your seat.

    AAFT BDes in 3D Animation

    Enrollment

    Finalize your enrollment to begin your creative journey.

    BDes in 3D Animation and Visual Effects FAQs

    What is the eligibility criteria for enrolling in a B.Des in 3D animation program after 12th grade?

    The basic eligibility criteria to join B.Des in 3D animation and visual effects program at AAFT:

    • Applicants should possess 10+2 in a board or institution.
    • At least 50% in 10+2 (45% in reserved categories)
    • The AAFT Global Entrance Test (GET) should be qualified.

    Those who are keen on courses of 3D and animation courses, vfx animation courses, or animation and multimedia courses could apply immediately after school.

    How does the B.Des in the 3D animation course curriculum integrate VFX and animation design?

    The B.Des 3D Animation and Visual Effects at AAFT has been structured in such a way that it both provides creativity and technical proficiency to the students, so that they know both the production pipeline of animation and the production pipeline of visual effects.

    • Good knowledge in principles of animation, visual narrative and design aesthetics.
    • Modules of integrated VFX animation course with compositing, dynamic and CGI effects.
    • Practical lessons were in line with the professional 3D animation courses.

    This integrated curriculum equips students with positions in industry in films, OTT, and games.

    What are the career opportunities after completing a B.Des in 3D animation and visual effects?

    Students who graduate with B.Des in 3D Animation receive opportunities to get access to numerous creative and technical jobs within media sectors.

    • 3D Animator, VFX Artist, Motion Graphics Designer.
    • Game Artist careers like BSc in Game Design and Development.
    • Opportunities in studios that provide animation and multimedia courses.

    Having powerful portfolios, students may work in movies, advertising, video game development, and digital content creation.

    What is the duration and structure of the 3D and animation courses offered at AAFT?

    The B.Des in 3D Animation at AAFT has an undergraduate curriculum aligned on a global basis.

    • 4-year degree program based on full time.
    • Introduction to animation design and visual principles.
    • Electives across diverse areas such as Visual Communication Design, 3D Animation Filmmaking, 2D Animation Filmmaking, and Visual Effects Filmmaking.
    • Composed of studio work, laboratories, and field work.

    This course is in line with other top 3D and animation programs at AAFT.

    How does AAFT’s B.Des in 3D animation program differ from other animation and multimedia courses in India?

    The program of AAFT is unique in terms of its deep integration into the industry and infrastructure.

    • Provided by the special School of Animation.
    • The curriculum was in line with global studio practices.
    • Similar experience to MSc in 3D Animation and Diploma in Unreal Engine studies.
    • Concentrate on portfolios and showreel.

    These are some of the strengths that make it one of the career-oriented courses in animation following 12th.

    Can I pursue a 2D animation course alongside the B.Des in 3D animation program at AAFT?

    Yes, AAFT promotes interdisciplinary learning in their animation courses. The curriculum provided to students undertaking the course of 3D Animation (B.Des) includes both 2D and 3D principles. This is exposure to animation 2D course methodology, storyboarding and character designing.


    The students can also advance skills by using short term options of 2D animation course and this would make them versatile to the courses of animation and multimedia.

    What software and industry tools are taught in the AAFT B.Des in 3D animation and vfx animation courses?

    AAFT focuses on industry-related tools which are used in professional studios all over the world. Some of them are:

    • Software in 3D modeling, animation and rendering.
    • VFX compositing and simulation tools.
    • Game engines were in line with the training in Unreal Engine Diploma.
    • Film production workflows and games.

    This practical software education makes students employment prepared in courses on animation and VFX.

    Are there any internships or live projects included in the AAFT B.Des in 3D animation course?

    Yes, the practical exposure is one of the strong points of the animation programs

    • Live projects of real studio environments.
    • Team projects with students of BSc 3D Animation and Diploma in Animation and VFX.
    • Industry network opportunities through internship.

    Such experiences assist students in the construction of deep portfolios and confidence in a career in professional animation design.

    What subjects are covered in animation 2D and 3D courses as part of a B.Des in 3D animation?

    B.Des in 3D Animation course in AAFT is a well organized combination of 2D and 3D education aimed at establishing solid creative grounds.

    • Principles of animation, character animation and motion studies.
    • Basic knowledge of storyboarding, layout designing, and animation designing.
    • The concepts of 2D animation courses such as timing, staging, and movement.
    • High-level 3D modeling, texturing, lighting, and rendering.

    Such a combination of subjects prepares students to diverse careers in animation and multimedia courses.

    Is prior experience in animation design required to enroll in a B.Des in 3D animation program?

    No experience is required. This program is designed to help the beginners with the basic level of courses in drawing, visual communication, and the basics of animation.

    How does a B.Des in 3D animation prepare students for the animation and multimedia industry?

    Students are equipped with industry-centered learning, exposure to studios, and production-related tasks in a B.Des in 3D Animation at AAFT. The program focuses on practical workflows that are applied in animation and multimedia programs, such as pipelines that are followed in films, OTT platforms, games, and advertisements.


    Students work with various departments like in BSc in Game Design and Development, which allows them to learn team life in the work environment, as well as create portfolios up to industry hiring requirements.

    What is the difference between a general animation course and a specialized B.Des in 3D animation and vfx?

    General animation education revolves around introductory equipment and the short-term acquisition of skills, whereas a concentrative B.Des in 3D Animation and Visual Effects provides an in-depth study.


    The post-secondary degree program combines the basis course in animation 2D, advanced 3D workflow, and VFX animation course. It offers formal learning, portfolio building/development, internship and career planning, unlike short programs, which are similar to advanced courses such as MSc in 3D Animation.

    Are there any portfolio requirements for applying to the B.Des in the 3D animation course?

    No, AAFT does not require a professional portfolio to enroll to the B.Des in 3D Animation program. But it can be helpful in the process of selection to demonstrate creative interest by providing sketches, digital artwork, or visual storytelling samples.

    What are the benefits of pursuing a B.Des in 3D animation for students interested in both animation and visual effects?

    The B.Des in 3D Animation and Visual Effects is best suited to students who desire to have knowledge of animation and VFX. The show combines narrative storytelling with technical production, providing exposure akin to a vfx animation program, without sacrificing design principles.


    The students are offered flexibility to work in films, OTT, games, and advertisements, which is why it is more adaptable than separate animation and multimedia programs.

    What are the future trends in 3D and animation courses that students should know before joining this program?

    The new developments in 3D and animation courses are real-time rendering, virtual production, AI-assisted animation, and immersive technologies. The AAFT constantly changes the content of its curriculum to keep abreast of changes in the industry such as Diploma in Unreal Engine and MSc in Game Design and Development.


    The increased need of professionals in the gaming sector, metaverse, and entertainment that is digital in nature, such as a B.Des in 3D Animation, makes a structured animation program a future-proof option.

    Related Courses

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